In August we had generative artists, game developers, VR developers, data scientists, and programmers here working on their projects. This retreat was 3 weeks during the peak of the summer season.
They worked on their games and projects, collaborated with each other, and enjoyed some time to rest and reset after a stressful year.
This game is written in a custom LISP programming language and compiles through Haxe to several target languages and platforms. It’s a habit tracker that fosters healthy habits with gamification by rewarding completed tasks with a new piece of the puzzle to solve.
Nat Demoing a Puzzle/Habit Game
This game is written in a custom LISP programming language and compiles through Haxe to several target languages and platforms. It’s a habit tracker that fosters healthy habits with gamification by rewarding completed tasks with a new piece of the puzzle to solve.
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Rachel’s Interactive Generative Art
Rachel makes generative art that responds to inputs from the mouse, keyboard, and even microphone! Each piece is entirely unique and cannot be recreated once it’s gone.
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Hive Mind Game Play Testing
Steven is developing a game based on the concept of a hive mind that has a very unique user interface seeing through multiple sets of eyes at the same time. Here Justin is doing a play test with no special instructions.
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Jamming in the music room
Folks running through some tunes in the music room.
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AC Explains his game engine’s AI
AC is working on a sophisticated simulation game with AI models for language, social interactions, memory, and feelings.
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Relaxing with some big puzzles
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Open Mic Night
FRC was represented at the local open mic night with original music and poetry.
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Group Photo
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